Trade Hubs

Trading hubs are systems - usually one per region - where most of the player trades in that region take place. They usually have many gates and are the 'pass through' centers. There are aspects about a system that many of the trading hubs share:

Crux system with highest number of jumps per hour - Hek, Renyn, Urlen, Madirmillire, Perimeter

Momentum from previous trade and the Highway system - Jita, Rens, Amarr and Oursulaert

Stations rich - Nonni or Penirgman

Runners' storyline and faction's navy level 3 and 4 agents - Motsu, Gelfiven

Choke closest high-sec system for entry into 0.0 or low-sec - Nourvukaiken, Vuorossi, Torinnos

Research has the best R&D agent in the Universe in a science category - Hek

Empire
Metropolis
 * Hek
 * Eram


 * Placid
 * Orvolle
 * Stacmon


 * The Forge
 * Jita (the biggest of them all)


 * Heimatar
 * Rens
 * Lustrevik
 * Eystur
 * Pator


 * Essence
 * Oursulaert


 * Domain
 * Amarr
 * Pernirgman


 * Lonetrek
 * Nourvukaiken
 * Nonni
 * Sobaseki
 * Torrino


 * Molden Heath
 * Gelfiven


 * Tash-Murkon
 * Tash-Murkon Prime


 * The Citadel
 * Hatakani
 * Kaunokka
 * Motsu
 * Suroken


 * Genesis
 * Yulai


 * Khanid
 * Agil

Empire fringes

 * Solitude
 * Octanneve