Category:Research and manufacturing

Most items in New Eden are manufactured by players. To manufacture something, you require the skills and a blueprint which details the materials needed and the length of time it will take to produce any item. The blueprints can be researched in laboratories to decrease the material requirements, the manufacturing time of products, or to produce blueprint copies which you can sell to other players, use in your Corporation's remote locations or attempt improve in order to invent a higher tech level item.

To use a factory or lab slot and install a Science & Industry job, you require certain skills from the Industry and Science skill sets. The basic pre-requisite is the parent skill of both groups, Industry and Science. These two skills allow you to rent either one factory slot in the case of Industry or one lab slot in the case of Science so you can begin to manufacture or research the most common items.

Manufacturing Skills
For manufacturing, there are more skills which allow you to further specialize and reduce the costs of manufacturing as you train in those skills. They are:

Production Efficiency - The most critical skill for any production character. After you've bought it, train it until you reach Level 5. Production Efficiency is the single biggest must-have skill to be effective and competitive when producing goods, and unlike many skills, the payoff for reaching Level 5 is worth it. Your base incompetence waste without this skill is 25%; each level trained in this skill will reduce the ingredients required by 4% per level. If you intend to embark on a serious career in Industry, it is recommended that you train this skill as early as possible.

Mass Production and Advanced Mass Production - These skills allow you to use one additional factory slot per level so that you can run multiple manufacturing jobs at once, up to a maximum of 11 slots.

Supply Chain Management - This skill allows you to start manufacturing jobs remotely, assuming you have the blueprint and necessary materials at the blueprint location. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level doubles it. Level 5 allows for full regional range.

Blueprint Research Skills
Metallurgy - Allows you to run Material Efficiency jobs more quickly.

Research - Allows you to run Time Efficiency jobs more quickly.

Laboratory Operation and Advanced Laboratory Operation - These skills allow you to use one additional lab slot per level so that you can run multiple research jobs at the same time.

Scientific Networking - Skill at running research operations remotely. Each level increases the distance at which research projects can be started. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range.