Category:Exploration

Much of space remains to be charted, and although years have been spent exploring the universe as a whole, finer details are often missed. Deadspaces, which once caused problems but have since been capitalized on for their unique characteristics, are still in the process of being documented. DED attempts to document and report these space anomalies but there are many cases where reports have yet to be made public due to lack of resources, logistics, or even due to political reasons.

Some pilots have decided to take the matter into their own hands and have begun to discover sites that have yet to be considered public knowledge. Although risky by nature, pilots are often rewarded greatly for their hard work and effort in locating these areas and further exploring them. Thus, Exploration has been born.

Exploration is the art of scanning a solar system for a Deadspace signature that does not traditionally appear on a ships scanners or overview. These Deadspace zones have characteristics similar to the regular Deadspace zones reported by DED, but often reward players for the additional work required to reveal these hidden areas. Once the complex has been explored, the specific signature no longer shows up in future scan results in that system.

You may wish to refer to the Scanning Guide for introductory information about scanning in general, and finding player ships and objects in particular. This article focuses on scanning for Exploration-related content.

Cosmic Anomalies are also related to Exploration, but do not require any special skills, tools, or complex techniques.

Exploration Site Types
Unknown:
 * Wormholes
 * These lead to other systems, either in K-space or W-space.


 * Exploration Complexes
 * These often have a commander spawn, and can escalate, eventually culminating in an NPC which drops deadspace items.


 * DED Complexes
 * Rated on a scale of 1-10 (you'll receive a message when you warp to the gate with their rating), these complexes do not escalate, but the final overseer has an excellent chance of dropping deadspace items, along with a small chance of dropping a faction ship BPC.


 * Cosmic Anomaly
 * Combat sites with NPC spawns, with the possibility of escalating to more difficult sites.


 * Gravimetric
 * Hidden asteroid belts. Mining sites containing ores of rarer types and/or larger asteroids than the belts native to that system.


 * Magnetometric
 * Archaeology/Salvage profession sites.


 * Radar
 * Hacking profession sites.


 * Ladar
 * Gas Cloud sites for mining gas.

Exploration Skills
Several skills are required and useful for exploration:


 * Astrometrics - Level 1 is required for operating the Core Probe Launcher and Core Scanner Probes (level 5 is required for Deep Space Probes)
 * Jury Rigging - Level 1 is required for fitting Gravity Capacitor Upgrade I rigs (increases scan strength)
 * Archeology - allows use of analyzer for cracking cans in mag sites or wormholes
 * Hacking - allows use of codebreaker for cracking cans in radar sites or wormholes
 * Salvaging - allows use of salvager for cracking cans in mag sites or wormholes
 * Astrometric Aquisition - Skill at the advanced operation of long range scanners. 10% reduction in scan probe scan time per level.
 * Astrometric Pinpointing-Greater accuracy in hunting down targets found through scanning. Reduces maximum scan deviation by 10% per level.
 * Astrometric Triangulation-Skill for the advanced operation of long range scanners. 10% increase to scan probe strength per level.
 * Covert Ops - required for flying covert ops ships, which give bonus to scan strength

Exploration Ships, Mods, Rigs
Many items are available to make your exploration succesful:

Ships


 * T1 Scanning Frigates - these give a small bonus to scan strength


 * Heron
 * Imicus
 * Magnate
 * Probe


 * T2 Covert Ops Frigates - these give a larger bonus to scan strength


 * Anathema
 * Buzzard
 * Cheetah
 * Helios


 * Modules


 * Sisters Scan Probe Launchers - These give a 5% increase in scan strength


 * Sisters Core Scan Probe Launcher
 * Sisters Expanded Scan Probe Launcher


 * Rigs


 * Gravity Capacitor Upgrade Rigs


 * Gravity Capacitor Upgrade I - Provides a 10% increase in scan strength.
 * Gravity Capacitor Upgrade II - Provides a 15% increase in scan strength.

It is usually reccommended to fit two T1 rigs, because together they offer a greater bonus than a single T2 rig, and you cannot fit a T2 rig and a T1 rig, or two T2 rigs on a single ship.

Implants

 * Virtue Set - Provides a bonus to scan strength


 * Low-grade Virtue Alpha - 1% bonus and 1.1 set bonus
 * Low-grade Virtue Beta - 2% bonus and 1.1 set bonus
 * Low-grade Virtue Gamma - 3% bonus and 1.1 set bonus
 * Low-grade Virtue Delta - 4% bonus and 1.1 set bonus
 * Low-grade Virtue Epsilon - 5% bonus and 1.1 set bonus
 * Low-grade Virtue Omega - 1.25 set bonus
 * Full set bonus: 33.83%


 * Attribute Hardwirings


 * Slot 6


 * Hardwiring - Poteque Pharmaceuticals 'Prospector' PPF-0 - 2% reduction in scan deviation
 * Hardwiring - Poteque Pharmaceuticals 'Prospector' PPF-1 - 6% reduction in scan deviation
 * Hardwiring - Poteque Pharmaceuticals 'Prospector' PPF-2 - 10% reduction in scan deviation


 * Slot 7


 * Hardwiring - Poteque Pharmaceuticals 'Prospector' PPG-0 - 2% reduction in scan duration
 * Hardwiring - Poteque Pharmaceuticals 'Prospector' PPG-1 - 6% reduction in scan duration
 * Hardwiring - Poteque Pharmaceuticals 'Prospector' PPG-2 - 10% reduction in scan duration


 * Slot 8


 * Hardwiring - Poteque Pharmaceuticals 'Prospector' PPH-0 - 2% bonus to scan strength
 * Hardwiring - Poteque Pharmaceuticals 'Prospector' PPH-1 - 6% bonus to scan strength
 * Hardwiring - Poteque Pharmaceuticals 'Prospector' PPH-2 - 10% bonus to scan strength